Another late notice: Slate published my review of Gears of War last month, under the headline, "WHY A DERIVATIVE SCI-FI GOREFEST IS THE BEST VIDEO GAME OF THE YEAR." "The year," in this case, is 2006.
Shorter Slate: "The closest thing video games have to the Oscars are the annual 'Game
of the Year' awards handed out by the gaming press. This year, there's
a rough consensus that three games deserve the nod. The first two are
predictable, worthy selections: Wii Sports and The Legend of Zelda: Twilight Princess, games for Nintendo's innovative, you've-never-played-like-this-before Wii console. The third choice, however, is something of a surprise—a derivative piece of genre work for the Xbox 360 called Gears of War that somehow still manages to astonish and keep you up late into the evening."